When bot is in a Discord voice channel, both base auto-TTS and Discord
play_tts override skip audio. The skip_double guard was also blocking
the runner's _send_voice_reply, resulting in zero audio output in VC.
Now skip_double is overridden when the bot is actively connected to a
voice channel, allowing play_in_voice_channel to handle TTS.
Add comprehensive test matrix covering all platform x input x mode
combinations with full decision table documentation.
- Update TestAutoVoiceReply to include skip_double logic: voice input
is handled by base adapter auto-TTS, gateway runner skips to prevent
duplicate audio
- Add TestDiscordPlayTtsSkip: verifies Discord adapter skips play_tts
when bot is in a voice channel (VC playback handled by runner)
- Add TestWebPlayTts: verifies Web adapter sends invisible play_audio
instead of voice bubble
- Register /voice as Discord slash command with mode choices
- Fix _send_voice_reply to handle adapters that don't accept metadata
parameter (Discord) by inspecting the method signature at runtime
- /voice on: reply with voice when user sends voice messages
- /voice tts: reply with voice to all messages
- /voice off: disable, text-only replies
- /voice status: show current mode
- Per-chat state persisted to gateway_voice_mode.json
- Dedup: skips auto-reply if agent already called text_to_speech tool
- drop_pending_updates=True to ignore stale Telegram messages on restart
- 25 tests covering command handler, reply logic, and edge cases